"It’s remarkably ambitious, but the terrain manipulation already looks fantastic and outer space is gorgeous. This thing has “potential” scrawled all over it."
"I just had a major nerdgasm"
"StarForge blew me away when I first saw it – my monitor emitted a gale force wind and I was pinned against the rear wall of my study for about fifteen minutes"
"The idea being, you create your own insane Starship Troopers moments."
"There’s procedurally generated guns, deformable terrain and physics driven free running, plus evil killer worms."
"I've played the game for a bit, and I must say: I am very excited for the future of StarForge."
"Any development team that tries to sell its crowd-sourcing efforts with a video of a multi-blade chainsaw fight on a spacecraft floating above a planet, ending with one of the characters plunging into the clouds below, gets my vote."
"Allow your jaw to drop."
"...I’ve already played around with its insanely ambitious world-building and baddy-blasting, and I had seen that it was full of promise."
"...it’s another reminder that indie games are the best."
"StarForge remixes Minecraft with sci-fi shooting reminiscent of Halo."
"Anyhow that’s enough from me. I’m not a man to stand in the way of an orbital quad-chainsaw jousting match. JOUST AWAY, GENTLEMEN."
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StarForge is a game about gathering resources, building bases, crafting anything you want, and surviving on an alien planet. Earth's star is dying and humanity transferred as much technology and resources as possible and left on a one way mission to populate another planet.
StarForge was inspired by Halo, Warcraft 3, Borderlands, Terraria, and Minecraft. It borrows elements from the RTS, FPS, RPG, Voxel Builder, Tower Defense, and Physics Sandbox genres. We are building a dark and serious universe and want the player to live out their own unique story on the procedural planet.